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HenrikHolst
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With this patch the user can disable the split lock mitigation in the Linux kernel that otherwise can create quite sever performance penalities in some Windows games (e.g God of War).

Closes #425

added config value for disabling split lock mitigation
added config values for disabling split lock mitigation
added support for disabling the kernel split lock mitigation when entering game mode
added plociykit support for a new helper to write to /proc/sys
added policykit rules for a new helper to modify values in /proc/sys
added info about and default value for the setting to enable and disable split lock mitigation
added build info for the new helper to modify /proc/sys values
added a new pkexec helper to modify values in /proc/sys, currently only can do writes to /proc/sys/kernel/split_lock_mitigate
fixed format to match the proper codingstyle
fixed format to match the proper codingstyle
fixed format to match the proper codingstyle
fixed format to match the proper codingstyle
fixed format to match the proper codingstyle
check format wined again, looks like I'm really bad at this
@afayaz-feral afayaz-feral merged commit 41191dc into FeralInteractive:master Dec 5, 2023
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Feature request: Allow automatically disabling split lock mitigations while Gamemode is running
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