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d2:moderateA moderately-difficult ticket that may require a bit of knowledge about the codebaseA moderately-difficult ticket that may require a bit of knowledge about the codebaset1:enhancementEnhancements that have not been picked up yet. Please comment if you plan to work on itEnhancements that have not been picked up yet. Please comment if you plan to work on it
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I am not sure if this is necessarily the correct approach, because I'm not sure if we can still use a single app target for "ios" and "iosmac".
We need to ship 3 .a
files now instead of 2 because of the conflict for the x86_64 slice being used by both the iOS simulator and "UIKit for macOS".
# built for macOS (x86_64, i386)
s.macos.vendored_libraries = 'libs/mac/*.a'
# built for iOS and iOS simulator (armv7, arm64, x86_64, i386)
s.ios.vendored_libraries = 'libs/ios/*.a'
# built for "UIKit for macOS" (x86_64)
s.iosmac.vendored_libraries = 'libs/iosmac/*.a'
Originally posted by @chrisballinger in #8877 (comment)
jonas-sleepcycle, Sam-Spencer, dreampiggy, prasannag, NicChui and 1 more
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d2:moderateA moderately-difficult ticket that may require a bit of knowledge about the codebaseA moderately-difficult ticket that may require a bit of knowledge about the codebaset1:enhancementEnhancements that have not been picked up yet. Please comment if you plan to work on itEnhancements that have not been picked up yet. Please comment if you plan to work on it