∫ fᵣ (x, ωᵢ, ωₒ, λ, t) Lᵢ(x, ωᵢ, ωₒ, λ, t) (ωᵢ ⋅ n̂) dωᵢ
Core Rendering Intern @ Insomniac Games
- California
- https://brandonshihabi.com/
Xuanyi Zhou
lukedan
Programmer at PlayStation Studios; Opinions are my own
PlayStation Studios California
Megan Friedenberg
meganfriedenberg
Imagineer, undergrad and grad CS from USC. Verified Unreal dev. Creative technologies enthusiast.
Walt Disney Imagineering, ex-Insomniac Games, USC's game engines TA Los Angeles
Sebastian Aaltonen
sebbbi
Building the HypeHype renderer. Previously at Unity and Ubisoft.
Unity Helsinki
Hans-Kristian Arntzen
Themaister
Graphics programmer / DSP programmer / Vulkan / vkd3d-proton / Fossilize / SPIRV-Cross / @KhronosGroup ||
Founder & CEO of Arntzen Software AS
Arntzen Software AS Trondheim, Norway
Daniel Shiffman
shiffman
@CodingTrain @ITPNYU @processing @ml5js @nature-of-code @Programming-from-A-to-Z New York, NY
Devon Crawford
DevonCrawford
Self learning software and electrical engineering. Filming the process on YouTube