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Releases: Arcitectus/Sanderling

v2025-04-20 🐇

20 Apr 08:47
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Update to .NET 9 and apply upstream patches

v2024-05-26

26 May 20:20
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Adapt parsing Current Solar System name

After observation of Current Solar System name now wrapped in 'Link' object.

v2024-01-03

03 Jan 14:10
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Improve readability in program code

v2023-01-03

03 Jan 15:11
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Adapt dict entries of interest for new samples

Adapt to new samples including the new 'Photon UI' mode in the game client.

v2022-05-01

01 May 21:14
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Speed up searching the root using parallelism

Search multiple memory regions in parallel to reduce the time spent in this stage.

Release v2022-04-10

10 Apr 22:25
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Reduce runtime expenses for composing dictEntriesOfInterest

Release v2022-04-03

03 Apr 19:58
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Reduce complexity in serializing to JSON

Use the new mainstream library to serialize to JSON.

Release v2020-04-12

12 Apr 10:15
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Prepare release - support distinguish versions

Release v2020-03-10

10 Mar 13:13
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Harden the memory reading implementation

Adapt to a sporadically observed problem in memory reading: On 2020-02-25 and 2020-03-04 observed issue caused the whole memory reading to fail with a `System.OverflowException` out of `ReadBytes`, in both cases called via `ReadActiveDictionaryEntriesFromDictionaryAddress`.
See the added image for an example of the error.

Improve the dictionary reading:
+ Avoiding invoking `ReadBytes` with an invalid argument
+ Avoid stalling the whole reading process when we happen to read garbage in a single dictionary.

For the report from 2020-03-04, see the discussion with McMahon on Discord.

Release v2020-02-06

06 Feb 13:18
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Reduce memory usage

Integrate the newer version of memory reading with reduced memory usage: https://github.com/Arcitectus/Sanderling/commit/c2451143e459521a35c63a66480a3deca71845da