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@YaelCassini
Yael YaelCassini
A graduate student studying computer graphics. Zhejiang University, CAD&CG.

Zhejiang University 中国

@Ligo04
Ligo Ligo04
SZU. Simulation, Physically Based Animation, (Differentiable) Real-time Rendering.

Shenzhen University Shenzhen

@maliming
Ma Liming maliming
Software Developer at @volosoft

@Volosoft

@qiutang98
秋棠 qiutang98
Game Physics & Graphics Programmer.

华南理工大学 Guangzhou

@RewindL
Hao Jiang RewindL
(2024-Now) Alibaba (2021-2024) Sun Yat-sen University.

Alibaba Cloud Intelligence Group Hangzhou, China

@waruqi
ruki waruqi
🔥 Creator of @tboox and @xmake-io 💕 Love C & Lua forever

@tboox & @xmake-io

@Jhonve
Yuefan Shen Jhonve
Senior researcher focusing on Computer Graphics and Artificial Intelligence.

LightSpeed Studios, Tencent

@TheRealMJP
MJP TheRealMJP
Lead Rendering Programmer at Sony Santa Monica Studio
@LuisaGroup
LuisaGroup LuisaGroup
High-performance graphics and beyond

China

@flwmxd
PharaohStory flwmxd
Game Engine Developer

UK

@LinkClinton
Link LinkClinton
Everyday Young Life! Junes !

NVIDIA China

@MuGdxy
MuGdxy MuGdxy
Xinyu LU, Research Assistant. Researcher in Physically Based Animation, Simulation, High Performance Computing.

HKU TransGP Hong Kong

@FaithZL
Zero FaithZL
Game engine / Graphics / Physically based rendering

Corona-Tech China GUANGZHOU

@slongle
slongle slongle

Harbin Institute of Technology

@MaxwellGengYF
Maxwell Geng MaxwellGengYF
I am a wolf! REALLY!!

Dimension 5 ShangHai, China

@h3r2tic
Tomasz Stachowiak h3r2tic
Rust and GPU hacker

Stockholm, Sweden

@Jomixedyu
雪千渔 Jomixedyu
试图在岩浆里游泳

China

@xiayigeyese
Weizhi Luo xiayigeyese
student

ZJU Hangzhou

@AngelMonica126
Monica的小甜甜 AngelMonica126

Strategic Fooyou Agency ShangHai

@Kobzol
Jakub Beránek Kobzol
Rust compiler and infra team member, open-source contributor.

Rust Project Czech Republic

@zheng95z
Zheng Zeng zheng95z
"The shortest route is the detour. It was the detour that was our shortest path."

Jo Inc. Green Dophin

@g1n0st
Chang Yu g1n0st
CS Ph.D. Candidate at UCLA @MultiPLES-Lab @wtf-sim-dev; Bachelor at UESTC; (Ex-) Research & Development Intern @ToyotaResearchInstitute @taichi-dev

@MultiPLES-Lab @wtf-sim-dev @Taccel-Simulator Los Angeles, California

@shiinamiyuki
Xiaochun Tong shiinamiyuki
rendering for AI

University of Waterloo Sol III

@Mike-Leo-Smith
Zheng Shaokun Mike-Leo-Smith
Ph.D. Candidate at Tsinghua University.

Tsinghua University, Beijing, China

@jczh98
Code Witcher jczh98
Amateur Android Developer | Kotlin | ACGN Fans

Academy City

@Tessil
Thibaut Goetghebuer-Planchon Tessil

@ARM-software Cambridge, UK - Brussels, Belgium

@wjakob
Wenzel Jakob wjakob
Associate professor leading EPFL's Realistic Graphics Lab. My research involves inverse graphics, material appearance modeling and physically based rendering.

EPFL Lausanne, Switzerland

@Ubpa
Ubpa Ubpa
USTC CG Master

Tencent/IEG, USTC/GCL Shenzhen, China

@karimnaaji
Karim Naaji karimnaaji
Graphics Engineer. Previously worked at Avalanche Studios (Just Cause 4, Contraband), and on vector tile map renderers (mapbox-gl, Tangram)

San Francisco, CA

@YukinoHayakawa
Yukino Hayakawa YukinoHayakawa
PhD sucks. I choose to be a gamedev.

@3CM-Games @UsagiEngine @MidakoIsland

@Proudc
Zhihao Chang Proudc
Computer Science at Zhejiang University

ZJU Hangzhou, China

@Polish-Miko
PolishMiko Polish-Miko

Hakurei Shrine Gensokyo

@miloyip
Milo Yip miloyip

Tencent Hong Kong, China

@pseudoszechwaniens
Q. Longyang pseudoszechwaniens
"Allons!"

Kansas Geological Survey Lawrence, KS

@yuanming-hu
Yuanming Hu yuanming-hu
Ph.D. in Computer Science (MIT CSAIL) Creator of Taichi Lang