Import DP_SV_NODRAWTOCLIENT and DP_SV_DRAWONLYTOCLIENT from QSS #784
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The attached archive contains a compiled .exe and a QuakeC build using these extensions. To test them, one can start a coop game and then join it from another instance of vkQuake which can be launched even on the same computer.
How to trigger:
DP_SV_NODRAWTOCLIENT - when a monster is hit by an axe, it will become invisible to the attacker.
DP_SV_DRAWONLYTOCLIENT - when a player's armor is > 0, his/her legs (from Quake 1.5) become invisible to other clients.