Analytical Geometry 2D Library: Matrixes, points, vectors, rectangles, circles.
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Updated
Nov 9, 2018 - C++
Analytical Geometry 2D Library: Matrixes, points, vectors, rectangles, circles.
Interview prep for fANgULTAD companies
A Boids simulation built with Rust and Quicksilver
Very basic Raytracing using Rust
This project is a reference implementation of the Hierarchical Navigable Small World graph paper by Malkov & Yashunin (2018) as a companion to the AWS presentation by Ben Duncan (Startup Solution Architect) "What you need to know about Vector Databases. From use-cases to a deep dive on the technology."
This project follows along with Ian Millington's Game Physics Engine Development and is is meant to serve as a demonstration of core principles. This engine is written in C++, built with CMake and tested using GoogleTest and GitHub Actions for CI.
A short university project that calculate the nearest vector path within a set of 2-dimension vectors using the Minkowski metric
Nodes, Edges, Faces, and Attributes (Finnish: "Solmut, reunat, pinnat ja attribuutit").
Solar system recreation done in openFrameworks using vectors.
🚧 A Javascript mini library to deal with n-dimensional arrays(referenced from numpy). 🚧🚀
LaTex files needed to build notes for the course Linear Algebra I at the University of South Africa
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